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Showing posts with label update. Show all posts
Showing posts with label update. Show all posts

Sunday, October 28, 2012

Explosion Update



 

William, Kevin, and I worked a lot on the explosion shot for Project Yoakam and got some good results.

 



 

Still have a long way to go, but for a preliminary shot things are going well. The final render will be about 3x more detailed than this one is.

GreenScreen

 

Another shot we will be working on is the greenscreen shot with the puppet and Wallace. Going to add some smoke and fire into the shot to make it look more realistic! See more over at the CG/Post director's blog here!

Stay tuned for more! The final deadline is November 8th, so the fun begins now!!

Sunday, October 21, 2012

Fire and Motion

Update on the Project Yoakam short film. Worrked a but more on the explosion, getting a better result now. Soon will pump the detail up a ton to get a better looking flame.



Also did some tests on the motion graphics part of the film. This is going to come at the end, after the explosion, so there is going to be some smoke lingering in the background. I think I went a little too light on the smoke, but that can be easily resolved. Also had a couple compression issues, but it is all minor things!

Sunday, October 7, 2012

Fire!

The project has commenced! I will be working as a CG artist for Project Yoakam. I believe we are going to be doing a lot of explosions, so I am doing some research on creating some realistic fire and smoke. I had to work through a lot of the settings till I found the few things that were making the smoke look cartoony, but I believe I have a handle on it now. Just note that this smoke isn't as realistic as it could be because I did not make them as high of a detail as I could (takes a lot of computing time). I was working fast, quick, and detail comes later!







I am rendering the last one with even more detail, but I wouldn't be able to make the midnight deadline. So check back to see the final video!

Monday, September 24, 2012

Lights to Night [Project Completed]

It's done! Presenting Lightbulbs over a Landscape. Not much to say about it except that I am pretty pleased with the result. It's a little slower that I would have liked, but it's just a massive file-size. What do you think?

Lights To Night

Saturday, September 22, 2012

Last Post Before The End

Here we go, last post before I finish the project. Doing some final quick tests to make sure I am actually able to pull this off. Then, it is off to the races!

[gallery]

The second picture I have there is different details on the light bulbs. The ones on the right are very low detailed, but when you have about 100,000 of them, it adds up... big time. More to come either tomorrow or Wednesday showing the final result!!

Monday, September 17, 2012

On The Final Leg

Work continues on the menagerie project. More concepting has been done, and much progress has been made!

 



 

I have decided on light bulbs to be my objects. My concept is to have a field of lights in an actual grassy field. Like these:

 






 

There will be thousands of lights! The point of it is that these lights are not ordinary lights, but super efficient lights, and with the scene from nature, I think they will work together nicely.

 



 



Next week will be the final post and me inserting my light bulbs into the scene. It will be the finish product. So stay tuned!