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Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Sunday, October 20, 2013

Characters and Explosions!

Been working on a project for Computer Animation 2. Was tasked to model a 3D character. So I decided to do a futuristic soldier. Here's the result. Hopefully I will be able to texture this in Mari sometime soon!


Also been working on that toon-shaded explosion. Here's an update!

Wednesday, December 12, 2012

Design For Media City Final

The time has come, and here is the final render of my city that I have been working on for the past four and a half weeks. I finished the lighting and did a lot of post-processing to add those final touches. Couldn't have done it with the help of my teachers and classmates! Without further ado, here it is!

 



(Click for larger image)

 

I want to continue this project on my own, making more details and fixing issues. But I think that this is a good stopping point for this project now that we are at the end of the semester!

Monday, November 26, 2012

The City Is Taking Shape

We have now reached the halfway point of this project, and I have made great strides on my project. I have constructed a complete terrain for my landscape to reside in, and have finished all the roads and city blocks. I still want to add some trees and bushes to give the terrain some life, but that will happen a little bit later down the road (no pun intended).

 





I am also about halfway done with the buildings! I still have a lot of the smaller buildings and residential areas to complete (as well as older buildings, abandoned ones, etc.) , but that will all happen this week. After all this modeling is completed, the material and texturing stage comes next!





It's going to be a sprint to the finish, and honestly I don't know how it will turn out. No matter what happens though, I was able to learn a lot about managing a massive scene with tons of data! Here's hoping the result will reflect the work I put into it.

Sunday, November 4, 2012

Last Week Panic!

This marks the beginning of the last week of the project. Things are getting stressful, but I am confident that we will finish everything in time. The shooting is going well, and the fire is going..... alright. There are a lot of issues with the explosions that we have to resolve, and here's hoping we will find a way to fix them!



As you can see, the final explosion is almost complete! I didn't render out all the frames just yet, but I will here in the next day or two.

There are just a few things left to add: debris coming out of the building and some small trails of smoke shooting out in all directions (that will be Will's addition I believe).

All that's left to fix is baking the final detail and fixing the shadow issues (and the background issues which I didn't have until just now...

We are almost done, and this is going to be an awesome result!

Sunday, October 28, 2012

Explosion Update



 

William, Kevin, and I worked a lot on the explosion shot for Project Yoakam and got some good results.

 



 

Still have a long way to go, but for a preliminary shot things are going well. The final render will be about 3x more detailed than this one is.

GreenScreen

 

Another shot we will be working on is the greenscreen shot with the puppet and Wallace. Going to add some smoke and fire into the shot to make it look more realistic! See more over at the CG/Post director's blog here!

Stay tuned for more! The final deadline is November 8th, so the fun begins now!!

Sunday, September 30, 2012

Design For Media Project Proposal

Welcome!

My project brief will be short and sweet. Basically, I want to do a project that encompasses all realms of the cinematic arts. Photo, 2D, 3D, VFX, cinematic studies; everything! My idea is to have a character, object, or whatever be doing something interesting (vague enough huh?). But during this video, the character/object will transform from 3D, to 2D, to pictures of characters/objects, to a cinematic video of him/it, and then to a VFX shot (not in that order) where he will take off with a jet pack. Who knows. The sky is the limit! Here is some inspiration I found and would love to incorporate these ideas. I want this project to be a big collaboration as well. So everyone's artistic talent will be put to use in every aspect of the creation project!





Timeline

Organization Chart

Since I want this to be a big collaborative project, I am not going to appoint myself as Director, and I am not nominating anyone for Art Director or Head of Editorial. I want this project to be something that touches everybody! I want to see people who are truly inspired to step up and show what they are made of.

Enjoy!

Monday, September 24, 2012

Lights to Night [Project Completed]

It's done! Presenting Lightbulbs over a Landscape. Not much to say about it except that I am pretty pleased with the result. It's a little slower that I would have liked, but it's just a massive file-size. What do you think?

Lights To Night